In this section we will be discussing how to use ESPHome’s display rendering engine from ESPHomeĪnd some basic commands. So when you want to write some text or sensor values to the screen you will be writing in C++ codeīe simple and to be used without programming experienceīut also be flexible enough to work with more complex tasks like displaying an analog clock. To achieve all this flexibility displays tie in directly into ESPHome’s lambda system. ![]() Many things like draw some basic shapes, print text with any font you want, or even show images. Text based displays like 7-Segment displays orĭisplays like the Nextion TFT LCD Display that have their own processors for rendering.īinary displays which can toggle ON/OFF any pixel, like E-Paper displays orįor the last type, ESPHome has a powerful rendering engine that can do ![]() Fundamentally, there are these types of displays: The display component houses ESPHome’s powerful rendering and displayĮngine.
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